Aces and eights, a dead man's hand. Life and death dealt over a shuffle of a deck. Stakes from dollar bills to souls tossed into the center of the table. And sitting around, waiting for the turn of a card, to raise, check, bet, or fold, are rogues, scoundrels, dames, and sharps. Every single one betting their last breath on the hand they hold.
Pro Se Productions presents Poker Pulp, an anthology centered around the storied, legendary game of cards and chance. Authors J.H. Fleming, Michael Krog, and Brad Mengel deal three tales that up the ante, taking poker to an all new level of pulp. Action, adventure, and intrigue are the game of choice in Pro Se Productions' Poker Pulp.
"Master of Illusion" is one of three stories published in Poker Pulp, now available from Pro Se Productions. It takes place before the events in The Queen of Moon and Shadow.
Buy the book
Buy the book
The Queen of Moon and Shadow, book 1 of The Call of the Fae series
Birdie and Goose live in a school for girls with behavioral problems. Birdie was sent there after her father and younger sister died. Goose keeps her past to herself. Birdie has nightmares of her dead sister and keeps mostly to herself at the school. Goose is the only one she considers a friend. Birdie sneaks out one night and finds a cemetery in the forest, and discovers a fairy and living teddy bear having a picnic. Suddenly attacked by evil Unseelie Fairies, Birdie destroys them in a fit of rage with magic that had lain dormant in her world, a power triggered by all the anger and resentment that has built up since her father and sister died. Both girls are taken to the Moon Queen, Isadora, who is intrigued by Birdie's powers. This leads to a number of quests, conspiracies, and battles. As Birdie grows in her abilities and rises through the ranks of this new world, Goose finds herself a Worm in the library, discovering powers all her own. The tumultuous paths the girls take lead to a great battle at the very doorstep of Queen Isadora's palace, and the outcome changes the lives of all the fae forever. Also featuring MASTER OF ILLUSION, a second short story, JH Fleming’s THE QUEEN OF MOON AND SHADOW promises excitement, intrigue, and magic in every page.
This book also includes the short story "Master of Illusion," which was originally published in the anthology Poker Pulp by Pro Se Productions.
The first chapter of The Queen of Moon and Shadow was published in the anthology A Chimerical World: Tales of the Seelie Court under the title "Birdie's Life at the School for Distressed Young Ladies."
Buy the book
Buy the book
Buy the book
The Queen of Blood and Madness, book 2 of The Call of the Fae series
When Birdie and Goose receive an invitation to the coronation of Queen Mabwyn, Birdie is afraid the past is about to repeat itself. The last thing she needs is another faery queen trying to control her. Still, she goes, willing to give Mabwyn the benefit of the doubt.
She didn't expect to find the remains of murdered faeries.
But Mabwyn isn't what Birdie expected. Not only does she want Birdie and Goose to extend peace to both Queen Sylvane and Elin Morda on her behalf, she wants them to investigate the murdered faeries.
Birdie reluctantly agrees, and along with Pip and Mr. Chezelwhip, the girls set out for the Unseelie Court. A stop at the Archives renews Goose's determination to help her treekin friend, Pwyll, who's slowly losing himself within his own mind. But to help him, they'll have to restore the Mirror of Memory, and the only faery who has some knowledge of it is Queen Sylvane.
To help her friend and see the murderer brought to justice, Birdie is ready to do just about anything--even join the Unseelie Court.
This book also includes the short story "Shadow Sister."
The Queen of Thorn and Ivy, book 3 of The Call of the Fae series
More Magic, Mayhem, and Mystery from J.H. Fleming’s CALL OF THE FAE—
Still reeling from her recent discoveries, Birdie withdraws into herself, barely aware of the world around her. Concerned, Goose heads to the Summer Court to look for answers. There, she finds a trail of breadcrumbs that she hopes will lead her to the answer she seeks:
How to get rid of the giramman.
When Birdie realizes Goose is gone, she sets out on her own quest to get rid of the monster. At Elin’s suggestion, she visits the ancient home of Morgana le Fae, who is somehow tied to the creature. A journal written in a strange alphabet leads her back to the Seelie Court—where Queen Mab is still looking for her—and then north to the Summer Court.
Meanwhile, Goose has been having her own adventures, and thinks she may have found the one person who can help her discover where the giramman came from.
But the giramman has no intention of going anywhere, and far too late the girls realize that Elin Morda has her own plans. Soon, all the pieces will fall into place.
THE QUEEN OF THORN AND IVY-Book Three of the CALL OF THE FAE series by author J. H. Fleming. From Pro Se Productions.
This book also includes the short story, "The Home of Forgotten Companions."